AI Insights · Timothy · October 2025
Top Ultracasual Games Performance in Central America Q3 2025
Explore the performance trends of the top ultracasual games on a unified platform in Central America during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top ultracasual games on a unified platform in Central America showed varied performance, according to Sensor Tower data.
PlaySlime:Slime Simulator Game from Slime Simulator Studio saw a gradual decline in weekly revenue, starting at around $2.4K and ending the quarter near $2K. Weekly downloads showed a peak at 1.2K in early August, followed by a consistent drop to 241 by the end of September. Active users remained relatively stable, fluctuating between 13.8K and 14.4K.
Diamond Painting ASMR Coloring by Crazy Labs experienced modest revenue changes, peaking at $268 in mid-July. Downloads fluctuated, starting at 16.8K and dipping to 6.6K in early September before rising to 11.4K at the quarter's close. Active users followed a similar pattern, with a low of 17.2K in September and climbing to 24K by the end.
Perfect Tidy from ABI GLOBAL LTD. showed a positive trend in downloads, increasing from 16.1K in June to over 31.7K in early September. Revenue peaked at $304 in late August. Active users rose significantly, reaching a peak of 272.6K mid-September.
World of Slime Simulator Games by Solid Apps INC maintained steady revenue, hovering around $130 throughout the quarter. Downloads were minimal, peaking at only 67 in late July. Active user numbers remained low, ranging between 50 and 102.
Draw it from Kwalee Ltd experienced a decline in weekly downloads, starting at 21.4K and ending at 5.2K. Revenue decreased steadily, from $154 to $36 by the quarter's end. Active users showed a downward trend, beginning at 45.5K and closing at 14.3K.
For further insights into these trends, visit Sensor Tower.